The Egyptology program and the Virtual World Heritage Laboratory of Indiana University – Bloomington invite proposals for an international conference on Ancient Egypt and New Technology: Computer Visualization, Virtual Reality and Other Digital Humanities in Egyptology, to be held 19-20 March 2019 at Indiana University.
Background: Since the 1990s, the increasing power and sophistication of personal computers has made it ever more practical, and indeed indispensable, for humanistic disciplines like Egyptology to begin to exploit digital tools. Already in 1990, Dirk van der Plas had founded the “Centre for Computer-aided Egyptological Research (CCER)” at the University of Utrecht in the Netherlands. In the same era, Janet Johnson at the University of Chicago pioneered the use of computer graphics and text-processing for the Chicago Demotic Dictionary. After the turn of the twenty-first century, increasingly sophisticated reference works like the UCLA Encyclopedia of Egyptology appeared, along with very powerful database sites like Trismegistos, which make it possible to perform very deep and sophisticated searches of published Egyptological research on people, places, and document collections. A full-text, on-line collection of thousands of published ancient Egyptian texts, the Thesaurus Linguae Aegyptiae, creates exciting new opportunities for both traditional philology, but also advanced research in fields such as corpus linguistics – i.e., statistical analysis of digitized text corpora.
But perhaps most exciting of all is the advent of three-dimensional modeling and virtual reality in Egyptology. To be sure, advanced computer visualization as an Egyptological tool remains in its infancy. One of the most important such projects in Egyptology now is Harvard University’s Digital Giza, an archaeological repository now including 3D animations and reconstructions of many monuments on the Giza Plateau, as a new interface to more traditional excavation data (photos, drawings, diaries, etc.).
Other important platforms include Digital Karnak (UCLA) and the new 3D Saqqara (UC-Santa Cruz). 3D technology particularly offers the possibility to revive the concept of a Global Egyptian Museum (a CCER initiative from the first decade of the twenty-first century), using next-generation computer visualization.
The conference: To take stock of these developments in Egyptology and the digital humanities, and to consider future directions for the application of new technologies in Egyptology, the Egyptology program in the Department of Near Eastern Languages
and Cultures at Indiana University – Bloomington and the Indiana University Virtual World Heritage Laboratory, invite Egyptologists and digital humanists with interest in Egyptology to a conference in Bloomington on 29-30 March, 2019. This will be the first
conference of its type held in North America. Proposals for twenty minute presentations and posters are welcome from both professional scholars and advanced graduate students.
Presentations or posters might deal with current or projected work in such areas as:
– 3D modeling
– Field applications
– Virtual and enhanced reality
– Game technology
– Database projects
– Lexicographic and other reference projects
– Computational and corpus linguistics
– E-publication
– New technology, pedagogy and public outreach
– Sustainability
– Problems of documentation, and organization and
preservation of metadata and paradata
Participants in this conference will also be invited to submit their papers for inclusion in a peer-reviewed volume, which is currently planned to appear in the series Harvard Egyptological Studies.
If you would like to submit a proposal for either a presentation or a poster, please send an abstract to Steve Vinson, Professor of Near Eastern Languages and Cultures at Indiana University – Bloomington, at [email protected]<mailto:[email protected]>
by November 15, 2018. Proposals will be peer reviewed.